Extracted from the project Bonus Levels (2013-2016).
Bonus Levels is a project which ran between 2013-2016, a continuously expanding utopian world that unfolded as an ongoing series of software, videos, performances, and installations. Conceived as a virtual novel, each chapter uses simulation as a medium to assemble site-specific collages of objects and places drawn from reality. These critical fictions draw from the language of architecture and cinema to explore altered states of presence and memory that exist in digital space. Each level is rendered visible to the observer through a first-person perspective, a flaneur’s point of view where the desire to explore and the need for individual agency both exist. The accompanying essay on the project and its relation to architecture and video games can be read here.
Lawrence Lek (b. 1982, Frankfurt) explores the physical experience of simulated presence through software, hardware, installations and performance.